They also used slower parallel port connections to transfer files from PC to player, necessary as most PCs then used the Windows 95 and NT operating systems, which did not support the then newer USB connections, at least well.As more users migrated to Win 98 by 2000, all players went USB.If player characters form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative.Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character (PC).Modular MP3 keydrive players are composed of two detachable parts: the head (or reader/writer) and the body (the memory).They can be independently obtained and upgradable (one can change the head or the body; i.e.
It was a very basic unit and wasn't user expandable, though owners could upgrade the memory to 64MB by sending the player back to Eiger Labs with a check for .00 .95 shipping.
Non-player characters might be allies, bystanders or competitors to the PCs.
NPCs can also be traders that trade currency for things such as equipment or gear. Some may be only a brief description ("You see a man in a corner of the tavern"), while others may have complete game statistics and backstories of their own.
This segment eventually became the dominant type of digital music player.
Also at the end of 1999 the first in-dash MP3 player appeared.